목차 1.Our Purpose about This Project
2.About
Neowiz 3.Neowiz’s Successful Strategies - Neowiz’s
Organizational Structure - Neowiz’s Welfare System 4.Our
Suggestions
본문
Korea Online Entertainment
Company
Established in June, 1997
Started with \3.8 billion in
capital
Constructed with 8 Subsidiaries (Neowiz Games, Neowiz
Internet, Neowiz Mobile and so on)
Representative Services FIFA
ONLINE 2, TAP SONIC, Bugs Music, Say Club
The Revenue of Neowiz Games
The Revenue In The First Quarter of 2011 \ 147,700,000,000 (about
$ 136,000,000)
Increase of 63 percent compared with the previous
year
HorizontalOrganizational Structure
CEO’s Sharing
Management Philosophy
Neowiz’s HorizontalOrganizational
Culture
Evaluation standard
1)Individual work: management by
objective
2) Individual capability: 5 right person of neowiz +
Specific ability required in each type of
task
본문내용 Neowiz
Neowiz’s Successful
Strategies - Neowiz’s Organizational Structure - Neowiz’s Welfare
System
Our Suggestions
Purpose Purpose 1. Searching
successful Korea company that has innovative organizational structure or unique
company culture 2. Investigating the company 3. Presenting
alternatives
About Neowiz About Neowiz Korea Online Entertainment
Company Established in June, 1997 Started
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